Namespace: Semata.ControlsCLR
Class: EditableDataManager
If there are no pending edits, sets the object beging edited to that selected by the selector.
public property BoundCommand EditCommand
Returns: BoundCommand
C++ C#
Namespace: Semata.ControlsCLR
Class: EditableDataManager
If there are no pending edits, sets the object beging edited to that selected by the selector.
public property BoundCommand EditCommand
Returns: BoundCommand